Designing Assets in Unity with ProBuilder
Introduction In this tutorial, we will be exploring how to model and build objects in Unity using ProBuilder. This tutorial has two sections – in the first, we will be building a simple, low poly, car....
View ArticleHow to create a Turn-Based RPG in Phaser 3 – Part 2
In Part One of this tutorial we created the world scene together with a player moving on it. Now we are going to make the battle scene, where the player units will fight the enemies. Learning Goals...
View ArticleSupercharging Materials with the Scriptable Render Pipeline in Unity
Introduction In this tutorial, we will be using the Scriptable Render Pipeline in Unity to supercharge our materials and make them look awesome. We will be utilizing the Scriptable Render Pipeline (or,...
View ArticleStudent Success! Creating Games with Yone Moreno Jimenez
Hey everyone! Recently, we released a special collection of courses – the Discover Unity Game Development curriculum, which was included as part of the Humble Unity Bundle. Yone Moreno Jimenez was one...
View ArticlePhaser Progressive Web Apps Tutorial – How to Create Offline-First Games
Phaser is a fantastic HTML5 game framework, which can easily be run on any device. The downside is since it is an HTML5 framework, there is no out-of-the-box solution to create a mobile app version of...
View ArticleStudent Success! How Lucas Knight stepped out of the box when designing his...
Hey everyone! We’re back with another story of student success – this time, with Lucas Knight, who took a creative approach to game design with his latest game, Emoji Pet. Lucas, it’s great to have you...
View ArticleJS13KGames Tutorial Series
Welcome to our js13kgames video series! In these tutorials you will learn to create a HTML5 game from scratch using the Kontra micro-framework. What’s fantastic about this game is that it’s less than...
View ArticleThe Complete Programming and Full-Stack Bundle – 20 Course Smart Curriculum
Go from beginner to full-stack developer! The Complete Programming and Full-Stack Bundle is the world’s most effective way to go from beginner to professional coder. Whether your goal is to advance...
View ArticleCreating a Phaser 3 Template – Part 1
The goal of this tutorial is to help you create a Phaser template that you will be able to reuse and extend in any future project you work on. The benefit of having a template is that it is a good...
View ArticleThe Unity Game Development Mini-Degree
Go from Zero to Professional Game Programmer as you build 2D, 3D, Mobile, Virtual Reality and Augmented Reality Games with Unity! The Unity Game Development Mini-Degree is a massive collection of...
View ArticleVirtual Reality Mini-Degree
Become a professional VR developer as you learn to code and create 15 immersive games in Unity from the ground up – no prior programming experience required! Welcome to the world’s most comprehensive...
View ArticleHey! Listen: Sound Design with Unity & FMOD – Part 1
Series Overview In the first part of this sound design tutorial series we will be learning how to integrate FMOD Studio with Unity and setup a few basic audio events using only the scripts and features...
View ArticleGetting Started in AR with Poly and Unity
Introduction Over the past year or so, Unity has become a popular tool for creating AR apps as it makes things relatively simple for developers to get things up-and-running. One obstacle, however, is...
View ArticleHTML5 Game Development Mini-Degree
Learn to code and create a huge portfolio of both mobile and desktop games with the complete Phaser 3 and JavaScript game development curriculum. The HTML5 Game Development Mini-Degree is the world’s...
View ArticleHow to Create a Hyper Casual Game for Android – Part 1
During this three part tutorial series we will be creating a complete Hyper Casual Android game. The term “hyper casual” is a relatively new term used for simple but addictive games that have minimal...
View ArticleEnhance Your Project with Objective Indicators – Part 1
Objective indicators are widely used in modern games as they offer the player a clear indication of their next target. In this tutorial we’ll create a basic method of guiding our player through a...
View ArticleHow to create a Turn-Based RPG in Phaser 3 – Part 3
In Part One of this tutorial we created the WorldScene, and in Part Two we made the BattleScene. If you haven’t read them I strongly recommend for you to do so before continuing. Now, in Part Three, we...
View ArticleCreate Your First VR App with Unity – Unite India 2018
Create Your First VR Educational App with Unity from Pablo Farías Navarro Download the source code and starter apps from our presentation at the Unity game development conference Unite India HERE....
View ArticleHey! Listen: Sound Design with Unity & FMOD – Part 2
Introduction Welcome to Part 2 of my sound design series about implementing sound events using Unity and FMOD, which looks at making our games more sight-impaired-accessible. Designing for...
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